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King’s Passage Arcade Game

X Studios • Royal Caribbean • Interactive • Art Direction

PROJECT OVERVIEW

Disguised as a retro arcade cabinet, King’s Passage is a custom-built 8-bit game that functions as a physical lock for a hidden area aboard a Royal Caribbean cruise ship. Leading visual direction and gameplay design, I created an authentic arcade experience that guests must complete to trigger the cabinet’s integrated door system, blending nostalgia, real-time interaction, and physical engineering into a seamless attraction.

ROLE

Art Director

Designer

CONTRIBUTIONS

Directed overall interactive experience design

Defined gameplay systems and progression

Delivered a complete arcade experience

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