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King’s Passage Arcade Game
X Studios • Royal Caribbean • Interactive • Art Direction
PROJECT OVERVIEW
Disguised as a retro arcade cabinet, King’s Passage is a custom-built 8-bit game that functions as a physical lock for a hidden area aboard a Royal Caribbean cruise ship. Leading visual direction and gameplay design, I created an authentic arcade experience that guests must complete to trigger the cabinet’s integrated door system, blending nostalgia, real-time interaction, and physical engineering into a seamless attraction.

ROLE
Art Director
Designer
CONTRIBUTIONS
Directed overall interactive experience design
Defined gameplay systems and progression
Delivered a complete arcade experience

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