Stranger Things Run!
X Studios • Universal • Mobile • Game Design
PROJECT OVERVIEW
Served as creative lead for Stranger Things Run!, the official companion experience for Halloween Horror Nights at Universal Studios. Directed gameplay presentation, environmental storytelling, visual development, and interactive systems that expanded the event’s immersive guest experience through a connected mobile platform.

ROLE
Game Design
Environment Creation
Full Production
Visual Direction
CONTRIBUTIONS
Designed and built the experience end-to-end, including gameplay systems and flow
Developed visuals aligned with the tone and identity of the IP
Created systems supporting engagement and replayability
Managed production across design, art, and implementation
Delivered a cohesive experience balancing authenticity and gameplay clarity

IMPACT
Delivered a complete experience built around a globally recognized brand
Demonstrated ability to execute across multiple disciplines



