Red Bull: The Edge
X Studios • Red Bull • VR • Immersive Experience
PROJECT OVERVIEW
A photorealistic VR experience built around the life-or-death challenge of summiting the Matterhorn. The goal was to make guests feel the weight of the climb, not just watch it. Using real-world reference and capture techniques, the environment was built to hold up under the scrutiny of VR immersion, where every surface, every gust of wind, and every shift in spatial depth had to feel earned.


ROLE
Environment Development
Material Research and Development
VR Prototyping
Technical Problem Solving
CONTRIBUTIONS
Built photorealistic environments using real-world reference and capture techniques
Developed materials supporting dynamic environmental behavior such as snow and surface response
Solved challenges related to verticality and spatial perception in VR
Created atmospheric systems including wind, motion, and environmental interaction
Contributed to a vertical slice used for client validation and experience testing

IMPACT
Helped align physical interaction with virtual environments
Established workflows combining real-world capture with immersive systems


