Rumbleverse
Iron Galaxy • Live Service • Character Art Direction
PROJECT OVERVIEW
Led character art direction for a live-service multiplayer title, defining the visual identity, readability, and personality of a highly stylized combat system designed to support long-term content updates.


ROLE
Character Art Direction
Visual Identity Development
Gameplay Readability and Silhouette Design
Cross-Team Collaboration
CONTRIBUTIONS
Defined a clear and scalable character visual language for a live-service environment
Directed character silhouettes, proportions, and readability to support fast-paced gameplay
Established style consistency across cosmetics, abilities, and updates
Collaborated closely with design and engineering to ensure visuals supported gameplay clarity and responsiveness
Helped shape a system that could support ongoing content drops and player customization

IMPACT
Supported a live-service pipeline designed for ongoing content and player engagement
Helped create a visual system that balanced personality, clarity, and scalability


